Yes, it’s in the best interest of GameCo for a culture to develop that favors innovation among alternative game developers and operators, company president Blaine Graboyes admits. But it also behooves the casinos, who are seeking solutions to a flat slot market.
The release states a special thanks to ESIC’s members in having the tutorial developed and making it widely available. Special mentions are for Sportradar, GameCo and the betting operator members of ESIC who have contributed ESIC member subscriptions specifically to the education fund to have the tool made.
Graboyes recently talked to SC Media about the precautions his company has taken to ensure that its machines are not tampered with or hacked:
GameCo, Inc., intends to change all of that. The New York company specializes in the manufacturing of skill-based video game gambling machines (VGMs), which combine the luck elements of traditional slots with the excitement and interactivity of video games.
Blaine Graboyes, co-founder and CEO of GameCo Inc. explained that the addition of skill-based games and “esports” — video games played competitively both online and at live events — in casinos might boost revenues.
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Game developers, researchers and marketing leads met at G2E for a panel discussion on how skill-based gambling looks right now, and on what to expect in 2018 and beyond. The panel was hosted by journalist Howard Stutz, Golden Entertainment’s Director of Corporate Communications. Attendees included Steve Walther from Konami, GameCo CEO Blaine Graboyes, Gamblit marketing officer Darion Lowenstein and MGM Grand’s Steve Siriani.
“In 2018, a big trend we’ll see is going to be venues—different places that you can watch, play, and socialize around esports,” said Blaine Graboyes, CEO of GameCo, which has developed a video game gambling machine.
Video game gambling offers the best opportunity for casinos to attract new players but will not replace traditional slots and table games, three leaders in the field agreed Wednesday.
“Slots are not going away. Table games are not going away,” predicted Blaine Graboyes, CEO of GameCo. Inc.