GameCo CEO Blaine Graboyes will be speaking on the casinos panel, and will also be available to chat to with a stand in the exhibition area. Millennial is amongst the leaders in the space in Vegas in regards to hosting esports events; and the company has already hosted tournaments for Call of Duty and Madden.
The first GameCo skill-based slots appeared on the floor of Caesars, Bally’s, and Harrah’s back in December. For the past six months, Danger Arena was available for Atlantic City customers to try out. A second game, Pharaoh’s Secret Temple, rolled out shortly after that. GameCo is one of the brands at the forefront of the skill-based gaming market.
The placement of games at Foxwoods Resort Casino marks GameCo’s move into its second gaming jurisdiction in the U.S. as well as the company’s introduction to tribal gaming for its innovative skill-based gaming offerings, according to a release.
The industry pioneer, GameCo, Inc., announced on Monday that they had recently deployed half a dozen video game gambling machines (“VGM”™) at Foxwoods® Resort Casino in Mashantucket, CT. GameCo made history in the fall of 2016 when they placed the first-person action video game “Danger Arena” is several Caesars Atlantic City properties. The most recent move was the company’s second deployment and their first venture into tribal gaming.
As a second generation gaming executive, I have witnessed incredible changes in the casino gaming industry. While these changes have often been difficult for me to fully take in and comprehend, I think they can be best understood by taking a long view of how the casino industry has evolved.
Operators seeking to attract the next generation of players to the slot floor are looking for skill-based games, and a growing number of vendors are more than happy to supply this need
GameCo, Inc., the startup supplier that introduced skill gaming to the industry in New Jersey last fall with its Video Game Gambling Machines (VGMs), has signed a licensing deal with CBS Consumer Products under which the company will produce games for the VGM based on the iconic Star Trek television series.
*Also in print issue
Why the “floor average” isn’t always the best measurement for new gaming products
*Also in print issue
The maker of the world’s first video game gambling machine is hoping to get into the Canadian market after their debut in Atlantic City. Blaine Graboyes, CEO of GameCo, says casinos are eager to diversify their offerings to reach an audience of gamers.
Gambling operators who are frustrated by seeing millennials shy away from slots are not the only ones who are challenged in finding what appeals to a demographic that is quickly becoming dominant.